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Showing posts with the label Vertex Shader

Why Gles20.glgetattriblocation Returns Different Values For Different Devices?

I'm trying using OpenGL2.0 and create multiple cubes in 3D space, for android devices. The code… Read more Why Gles20.glgetattriblocation Returns Different Values For Different Devices?

Vertex Shader Doesn't Run On Galaxy Tab10 (tegra 2)

I created an app that uses GLES2.0 on a HTC Desire S. It works on the HTC, but not on an Samung Gal… Read more Vertex Shader Doesn't Run On Galaxy Tab10 (tegra 2)