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Showing posts with the label Textures

Android Opengl-es Loading A Non-power Of 2 Texture

I have an app that I've been repeatedly playing with in android, it uses opengl-es. Currently I… Read more Android Opengl-es Loading A Non-power Of 2 Texture

Opengl, How To Set A Monochrome Texture To A Colored Shape?

I'm developing on Android with OpenGL ES, I draw some cubes and I change their colors with glCo… Read more Opengl, How To Set A Monochrome Texture To A Colored Shape?

Three.js - Cannot Load Texture Locally In Chrome Browser In Android Device

I have been trying to load textures for a WebGL application in a Chrome browser in an Android devic… Read more Three.js - Cannot Load Texture Locally In Chrome Browser In Android Device

Managing Assets Between Desktop And Device Version In Libgdx

I'm building a little Android game using libgdx. For now I have a copy of the game's assets… Read more Managing Assets Between Desktop And Device Version In Libgdx

Opengl Es Texture Mapping Overflow

I want to animate a 2d Sprite sheet. I hava a sprite sheet with a lot of character animation with d… Read more Opengl Es Texture Mapping Overflow

How To Load Texture For Meshes (not A3d Object!) In Renderscript?

I have been creating meshes using equations, but applying texture seems to be an issue. I have cre… Read more How To Load Texture For Meshes (not A3d Object!) In Renderscript?

Libgdx Distorted Texture When Using Camera.setToOrtho(false, GAME_WIDTH, GAME_HEIGHT);

I'am trying to make libgdx game, adn i've got 2 problems now: 1. When im using camera.setTo… Read more Libgdx Distorted Texture When Using Camera.setToOrtho(false, GAME_WIDTH, GAME_HEIGHT);