Is There A Size Limit For Localshared Objects Created On Mobile Apps (ios/android) With Air?
Solution 1:
In AIR, it is generally recommended (by developers on here and the Adobe forums as well as the occasional Adobe evangelist) that you avoid using SharedObject
entirely. It's meant to be used as a way to store files in a browser's temp file directory. With AIR, you are given far more control using the File
and FileStream
classes.
As for a size limit, the docs state the max size for a SharedObject
is 100 kb. That is, as far as I know, a soft limit. It varies based on client, but it should always be around 100 kb. This is one of the main reasons why it is recommended you use the File
and FileStream
classes - there is no size limit (beyond the 4GB max file size for a 32 bit system, obviously). You also have full control over the location of the object, the life cycle of it, the security of it, etc.
In short, I highly recommend switching to using the File
and FileStream
classes when using AIR and use SharedObject
only when working with a browser-based SWF
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