Rotate Large Bitmap Using Matrix
When i rotate my large bitmap using matrix so application crash,i don't want to using canvas. i am using below code,please help me Thanks Matrix mMatrix = new Matrix(); rotateRight
Solution 1:
I think you need to set options for that
BitmapFactory.Optionsoptions=newBitmapFactory.Options();
options.inJustDecodeBounds = true;
BitmapFactory.decodeByteArray(data , 0, data .length,options);
more explanations at docs
OR try with below code
try {
//Decode image size
BitmapFactory.Optionso=newBitmapFactory.Options();
o.inJustDecodeBounds = true;
BitmapFactory.decodeByteArray(data , 0, data .length,o);
//The new size we want to scale tofinalint REQUIRED_WIDTH=WIDTH;
finalint REQUIRED_HIGHT=HIGHT;
//Find the correct scale value. It should be the power of 2.int scale=1;
while(o.outWidth/scale/2>=REQUIRED_WIDTH && o.outHeight/scale/2>=REQUIRED_HIGHT)
scale*=2;
//Decode with inSampleSize
BitmapFactory.Optionso2=newBitmapFactory.Options();
o2.inSampleSize=scale;
BitmapfinalBitmap= BitmapFactory.decodeByteArray(data , 0, data .length,o2);
}
catch (Exception e) {
}
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