How To Make Textview, Which Is Under Edit Text, Is Pushed Up With Keyboard Showing
In which activity you want to adjust keyboard add this line
android:windowSoftInputMode="adjustResize"
see screen Shots:
i hope its work for you
Solution 2:
a node with layout_height="match_parent"
won't be pushed into any direction, because the layout has no space to move; this should be layout_height="wrap_content"
( "show layout boundaries").
adding android:windowSoftInputMode="adjustResize"
or "adjustPan|adjustResize"
to the activity
in Manifest.xml
should resize the layout, when the keyboard appears & disappears.
The activity's main window is always resized to make room for the soft keyboard on screen.
and that (or quite similar) effect is provided by material TextInputLayout:
api "com.google.android.material:material:1.0.0"
for example (notice the app:counterEnabled
and app:counterMaxLength
attributes):
<com.google.android.material.textfield.TextInputLayoutandroid:layout_width="match_parent"android:layout_height="wrap_content"><com.google.android.material.textfield.TextInputEditTextandroid:id="@+id/caption"android:layout_width="match_parent"android:layout_height="wrap_content"android:gravity="start"android:hint="@string/hint_caption"android:inputType="textNoSuggestions"android:text="@={item.caption}"app:counterEnabled="true"app:counterMaxLength="50"/></com.google.android.material.textfield.TextInputLayout>
Solution 3:
You need to this statement to manifest.xml
.
android:windowSoftInputMode="stateVisible|adjustResize"
Make sure its under the activity the textview
is declared in.
Post a Comment for "How To Make Textview, Which Is Under Edit Text, Is Pushed Up With Keyboard Showing"