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How To Get Screen Resolution In Android Honeycomb?

I want to get real resolution of screen on Android Honeycomb. Here's my code Display display = getWindowManager().getDefaultDisplay(); int w = display.getWidth(); int h = display.g

Solution 1:

Starting Andorid 3.2, the height of system status bar is not included in DisplayMetrics's height, you have to use undocumented APIs (Display.getRawWidth() and Display.getRawHeight()) to get the physical screen width or height.

Here is the example to show you how to get the physical screen width or height.

Method mGetRawW = Display.class.getMethod("getRawWidth");
Method mGetRawH = Display.class.getMethod("getRawHeight");
int nW = (Integer)mGetRawW.invoke(dp);
int nH = (Integer)mGetRawH.invoke(dp);

UPDATED: For API 13-16, you have to use the above code to get real width/height. For API 17+, you can now use the new public API, Display.getRealSize().

Solution 2:

Here you are, with little trick and assumption that screen decorations are on top/bottom and never on left/right:

Displayd= getWindowManager().getDefaultDisplay();
setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_PORTRAIT);
inth= d.getWidth();
setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE);
intw= d.getWidth();

Solution 3:

I have a Xoom in hand, and used getWindowManager().getDefaultDisplay() to retrieve the dimension, it returns me 1280 x 800 which is the full screen size. I wonder how to get the resolution minus navigation bar with API before version 3.0.

Solution 4:

Use the DisplayMetrics structure, describing general information about the display, such as its size, density, and font scaling.

The code used to get the display's height is as follows:

DisplayMetricsmetrics=newDisplayMetrics();
getWindowManager().getDefaultDisplay().getMetrics(metrics);

Log.d("log", "OOO " + metrics.heightPixels);

It's supposed to return the absolute height of the display, in pixels.

Solution 5:

The answer you are getting, as properly deduced is because of the status bar. All you have to do is get rid of the status bar before your window display initiates. And then you can reset the status bar before you set the content view of the activity.

The reason to do it this way is that getting rid of the status bar affects your view drawing unless you handle all measure, layout and draw dynamically. Doing this is the middle of your runtime will cause the status bar to disappear, and then reappear if you want it to, resulting in confusion from users.

To Hide the StatusBar:

In your onCreate():

final WindowManager.LayoutParamsattrs= getWindow().getAttributes();
//Add the flag to the Window Attributes
attrs.flags |= WindowManager.LayoutParams.FLAG_FULLSCREEN;
getWindow().setAttributes(attrs);
//Disassociate Display from the Activity
getWindow().addFlags(WindowManager.LayoutParams.FLAG_LAYOUT_NO_LIMITS);

Now your Default Display should work correctly

Still in your onCreate():

Displaydisplay= getWindowManager().getDefaultDisplay();
intw= display.getWidth();
inth= display.getHeight();

Now before you set the Content

Again, in your onCreate():

final WindowManager.LayoutParamsattrs= getWindow().getAttributes();
//Show the statubar
attrs.flags &= (~WindowManager.LayoutParams.FLAG_FULLSCREEN);
getWindow().setAttributes(attrs);
// Reassociate.
getWindow().clearFlags(WindowManager.LayoutParams.FLAG_LAYOUT_NO_LIMITS);

Finally:

setContentView(r.layout.myView);

The previous code segments will work almost anywhere, actually. I'm just thinking about your user experience. Feel free to place them whereever, of course. These are functional segments pulled from one of my projects. I've seen techniques similar in some Home Launchers as well. Note: depending on the Android version, you might have to do the status bar stuff in onWindowAttached(). If you do, make sure you still call super.onWindowAttached().

Another Technique: Of course, if you want to do this anyway, you could always set the attribute of the activity this way in your manifest.

android:theme="@android:style/Theme.NoTitleBar.Fullscreen"

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