Getting Image Data Continuously From Camera, Surfaceview Or Surfaceholder
So I have this camera preview set up with Camera, SurfaceView and SurfaceHolder. I have also an ImageView where I will be putting a modified version of the camera image and I want
Solution 1:
I went for option number 2 and finally made it work.
used this callback, forgot the @Override
before
private Camera.PreviewCallback previewCallback= newCamera.PreviewCallback()
{
@OverridepublicvoidonPreviewFrame(byte[] data,Camera cam)
{
Camera.SizepreviewSize= cam.getParameters().getPreviewSize();
YuvImageyuvImage=newYuvImage(data, ImageFormat.NV21,previewSize.width,previewSize.height, null);
ByteArrayOutputStreambaos=newByteArrayOutputStream();
yuvImage.compressToJpeg(newRect(0,0,previewSize.width,previewSize.height),80,baos);
byte[] jdata = baos.toByteArray();
Bitmapbitmap= BitmapFactory.decodeByteArray(jdata,0,jdata.length);
}
};
And initiating it using setPreviewCallback
rather than setPreviewCallbackWithBuffer
SurfaceHolder.Callback surfaceCallback=newSurfaceHolder.Callback()
{
publicvoidsurfaceCreated(SurfaceHolder holder) {
camera.setPreviewCallback(previewCallback);
}
}
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