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Pause Program Between Adding And Removing A Textview

I'm working on a tank-game and I have a TextView which represents the shot. Now I want to display the TextView at the specific point and remove it after a second that it looks like

Solution 1:

probably need to run the remove command on main thread

Handler mainHandler = new Handler(context.getMainLooper());

Runnable myRunnable = new Runnable() {
    @Override 
    public void run() {
       layout.removeView(textView);
    } 
};
mainHandler.post(myRunnable);

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