Xamarin Google Licensing Response Mixed Up
I'm developing a app using xamarin and a plug-in port of Google Licensing. And I can't get it to work... I set 3 testers to reply licenced in the developer console ( including myse
Solution 1:
The Java LicenseValidator.java
based values from Google Play Licensing Library, rev 2:
// Server response codes.privatestaticfinalintLICENSED=0x0;
privatestaticfinalintNOT_LICENSED=0x1;
privatestaticfinalintLICENSED_OLD_KEY=0x2;
privatestaticfinalintERROR_NOT_MARKET_MANAGED=0x3;
privatestaticfinalintERROR_SERVER_FAILURE=0x4;
privatestaticfinalintERROR_OVER_QUOTA=0x5;
privatestaticfinalintERROR_CONTACTING_SERVER=0x101;
privatestaticfinalintERROR_INVALID_PACKAGE_NAME=0x102;
privatestaticfinalintERROR_NON_MATCHING_UID=0x103;
They match the ones from the C# Android.Play.ExpansionLibrary
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