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Controlling And Creating Multiple Sprites Array Java Libgdx

I am trying to create a game which has sprites and every second another is spawned, i tried using this as a base: https://github.com/libgdx/libgdx/wiki/A-simple-game However when

Solution 1:

Put

Rectangle chicken = new Rectangle();

at the start of spawnChicken() method.


Reasons

  • If you keep chicken a member, it will be replaced every time spawnChicken() method is called.
  • Also, the same object is added to the array every time you try to spawn a chicken.

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